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About Project

This project is about applying Object-oriented programming skill to the game development.  In the future, I will extend the scale of this framework to help out more programmers who are new to the game development.

Main Approach

In this page, I will break down the development process step by step and try to elaborate how each of the OO technique works  during the development.

 

All the finished in-game systems will be uploaded to here with a  best practice.

 

Samples

Object-Oriented Programming to game development

Reusable codes and extensible in-game system

I am a C# game programmer. In the past two years, I have been focusing on applying Object-oriented programming to Unity game development. But as the time goes by, I found that developing codes for a specific game engine is not a good way to implement my knowledge, therefore I came up with an idea of creating reusable in-game systems for any type of game engine in the market. 

 

 

 

Link to my LinkedIn page: https://www.linkedin.com/in/arlen-zhang-a93498156/

Rationale

contact

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